Davidscloud.net
Online 73.255.234.159:28015 checked 10m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:32 UTC13d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 0 | – | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 115/500
- 132/100
- 184/225
- 57/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
What happens on Davidscloud.net when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Davidscloud.net wipe?
The rhythm of Davidscloud.net's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 8 hours ago the current world was made.
Tags
How should you read the tags on Davidscloud.net?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Davidscloud.net. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Davidscloud.net?
These Rust Metrics lists carry Davidscloud.net: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Davidscloud.net hold among Rust servers?
Ranking for Davidscloud.net: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on Davidscloud.net?
Current headcount on Davidscloud.net: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
Where does Davidscloud.net sit?
No region comes from Davidscloud.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 73.255.234.159:28015.
What Rust version is Davidscloud.net on?
Rust network protocol 2635 and build 168909 on Windows is the build Davidscloud.net runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Davidscloud.net, and is it online now?
Check: connection. Davidscloud.net is online at this moment. Uptime for the last 7 full days: 60 of 168 hours, or 36%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Davidscloud.net configured, and what rules are in force?
Reading the name gives no gather rate for Davidscloud.net. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Davidscloud.net on?
Procedural map on Davidscloud.net, made by the game's generator.
Connection
How can you get onto Davidscloud.net?
Check: join. Open Rust, press F1, then enter client.connect 73.255.234.159:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.