Lockdown
Offline 73.249.26.124:28028 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 165/500
- 131/100
- 188/225
- 94/700
- 235/700
- 350/350
Quick answers
from the figures on this pageWipe schedule
When does Lockdown wipe?
To tell the rhythm of Lockdown, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 22 hours ago.
Tags
How should you read the tags on Lockdown?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Lockdown. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Lockdown?
These Rust Metrics lists carry Lockdown: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Lockdown hold among Rust servers?
Player hours over seven days put Lockdown at #15,025, in the top – of all ranked servers.
What player count does Lockdown carry?
Reading for Lockdown: offline at this moment; last seen 45 days ago.
Server details
Which location does Lockdown run from?
No region tag on Lockdown. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 73.249.26.124:28028.
What Rust version is Lockdown on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Lockdown. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Lockdown, and is it online now?
Reading: offline. Lockdown last answered 45 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Lockdown configured, and what rules are in force?
No gather rate appears in the name: Lockdown. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Lockdown on?
Procedural map on Lockdown, made by the game's generator.
Connection
How can you get onto Lockdown?
To join: start Rust, press F1 and type client.connect 73.249.26.124:28028. Or press Launch Rust here and Steam opens the game and connects you.