RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers73.220.49.87:28015
Offline Full Queue Fresh wipe Wipe due No query

Custom Server

Offline 73.220.49.87:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 07:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 143 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,032 ×1000

Entities

48 h range 96,032–96,032 · memory 1,827 MB
1239 ET SINCE RESTART 01:19

Uptime

1 h 19 min since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory1,827MBat the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:03 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Custom Server?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Custom Server wipe, and when?

To tell the rhythm of Custom Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 2 hours ago.

Tags

Which tags does Custom Server carry, and what do they mean?

These are the tags Custom Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Custom Server?

On Rust Metrics, Custom Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Custom Server hold among Rust servers?

Ranking for Custom Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

What player count does Custom Server carry?

Reading for Custom Server: offline at this moment; last seen 47 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does Custom Server sit?

No region tag on Custom Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 73.220.49.87:28015.

What Rust version is Custom Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Custom Server. Check: protocol. To join, your game must match; Steam handles the update.

How does Custom Server perform?

Check: fps. Average 143 server fps over the last 48 hours, low of 143. Within range. Peak entity count: 96,032. Buildings, deployables and all else included. Memory peak: 1,827 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Custom Server, and is it online now?

Custom Server reports offline. The last reading came 47 hours ago. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Custom Server enforce, and what are its settings?

No gather rate appears in the name: Custom Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Custom Server on?

Size 4,000 and seed 1234: the game generates the procedural map on Custom Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Custom Server?

Check: join. Open Rust, press F1, then enter client.connect 73.220.49.87:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.