Custom Server
Offline 73.220.49.87:28015 checked 1d ago
Server instruments
last reading Tue 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 143 · below 20 is lag, below 10 is badEntities
48 h range 96,032–96,032 · memory 1,827 MBUptime
1 h 19 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:03 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 134/100
- 70/225
- 20/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Custom Server?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does Custom Server wipe, and when?
To tell the rhythm of Custom Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 2 hours ago.
Tags
Which tags does Custom Server carry, and what do they mean?
These are the tags Custom Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Custom Server?
On Rust Metrics, Custom Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Custom Server hold among Rust servers?
Ranking for Custom Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does Custom Server carry?
Reading for Custom Server: offline at this moment; last seen 47 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does Custom Server sit?
No region tag on Custom Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 73.220.49.87:28015.
What Rust version is Custom Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Custom Server. Check: protocol. To join, your game must match; Steam handles the update.
How does Custom Server perform?
Check: fps. Average 143 server fps over the last 48 hours, low of 143. Within range. Peak entity count: 96,032. Buildings, deployables and all else included. Memory peak: 1,827 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Custom Server, and is it online now?
Custom Server reports offline. The last reading came 47 hours ago. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Custom Server enforce, and what are its settings?
No gather rate appears in the name: Custom Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Custom Server on?
Size 4,000 and seed 1234: the game generates the procedural map on Custom Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Custom Server?
Check: join. Open Rust, press F1, then enter client.connect 73.220.49.87:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.