IRONHAVEN QA - staging (not public)
Offline 73.164.1.196:28315 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:21 UTC7d ago | 0 | – | running | 0 |
| Tue 6 Oct, 07:23 UTC23d ago | 0 | – | 16.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 126/100
- 196/225
- 79/700
- 225/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on IRONHAVEN QA - staging (not public)?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does IRONHAVEN QA - staging (not public) follow?
Its rhythm cannot be told from the wipes of IRONHAVEN QA - staging (not public) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 1 hours ago the current world was made.
Tags
Which tags does IRONHAVEN QA - staging (not public) carry, and what do they mean?
Tags published by IRONHAVEN QA - staging (not public), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show IRONHAVEN QA - staging (not public)?
On Rust Metrics, IRONHAVEN QA - staging (not public) sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does IRONHAVEN QA - staging (not public) sit in the rankings?
Ranking for IRONHAVEN QA - staging (not public): #15,327 on seven-day player hours, top 69% of all ranked servers.
What is the population on IRONHAVEN QA - staging (not public)?
Status for IRONHAVEN QA - staging (not public): offline. Last seen 7 days ago. A seven-day average of 0 players is the reading.
Server details
Which location does IRONHAVEN QA - staging (not public) run from?
Reading: location. IRONHAVEN QA - staging (not public) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 73.164.1.196:28315.
What Rust version is IRONHAVEN QA - staging (not public) on?
Rust network protocol 2634 and build 167584 on Linux is the build IRONHAVEN QA - staging (not public) runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is IRONHAVEN QA - staging (not public), and is it online now?
IRONHAVEN QA - staging (not public) reports offline. The last reading came 7 days ago. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Map and rules
What rules does IRONHAVEN QA - staging (not public) enforce, and what are its settings?
Reading the name gives no gather rate for IRONHAVEN QA - staging (not public). 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is IRONHAVEN QA - staging (not public) on?
Check: map. Procedural, generated by the game, on IRONHAVEN QA - staging (not public).
Connection
How do you connect to IRONHAVEN QA - staging (not public)?
To join: start Rust, press F1 and type client.connect 73.164.1.196:28315. Or press Launch Rust here and Steam opens the game and connects you.