RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers73.14.233.219:28015
Offline Full Queue Fresh wipe Wipe due No query

Triple Threat 1v1v1v1

Offline 73.14.233.219:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:48 UTC10d ago 2 – running 0
Sun 18 Oct, 04:26 UTC11d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Triple Threat 1v1v1v1?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Triple Threat 1v1v1v1 wipe, and when?

To tell the rhythm of Triple Threat 1v1v1v1, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 10 hours ago.

Tag meanings

How should you read the tags on Triple Threat 1v1v1v1?

Tags published by Triple Threat 1v1v1v1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Triple Threat 1v1v1v1?

These Rust Metrics lists carry Triple Threat 1v1v1v1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Triple Threat 1v1v1v1 hold among Rust servers?

Player hours over seven days put Triple Threat 1v1v1v1 at #15,349, in the top 69% of all ranked servers.

How full does Triple Threat 1v1v1v1 get?

Reading for Triple Threat 1v1v1v1: offline at this moment; last seen 7 days 7 hours ago. A seven-day average of 0 players is the reading.

Server

What location is Triple Threat 1v1v1v1 hosted in?

No region tag on Triple Threat 1v1v1v1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 73.14.233.219:28015.

What Rust version is Triple Threat 1v1v1v1 on?

Rust network protocol 2634 and build 167781 on Windows is the build Triple Threat 1v1v1v1 runs. To get in, your game needs the same protocol; Steam applies the update.

Is Triple Threat 1v1v1v1 up, and how often does it stay up?

Reading: offline. Triple Threat 1v1v1v1 last answered 7 days 7 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Triple Threat 1v1v1v1?

Reading the name gives no gather rate for Triple Threat 1v1v1v1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Triple Threat 1v1v1v1 on?

Size 2,000 and seed 1337: the game generates the procedural map on Triple Threat 1v1v1v1 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto Triple Threat 1v1v1v1?

To join: start Rust, press F1 and type client.connect 73.14.233.219:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.