Triple Threat 1v1v1v1
Offline 73.14.233.219:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:48 UTC10d ago | 2 | – | running | 0 |
| Sun 18 Oct, 04:26 UTC11d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 130/100
- 190/225
- 67/700
- 12/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Triple Threat 1v1v1v1?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Triple Threat 1v1v1v1 wipe, and when?
To tell the rhythm of Triple Threat 1v1v1v1, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 10 hours ago.
Tag meanings
How should you read the tags on Triple Threat 1v1v1v1?
Tags published by Triple Threat 1v1v1v1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Triple Threat 1v1v1v1?
These Rust Metrics lists carry Triple Threat 1v1v1v1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Triple Threat 1v1v1v1 hold among Rust servers?
Player hours over seven days put Triple Threat 1v1v1v1 at #15,349, in the top 69% of all ranked servers.
How full does Triple Threat 1v1v1v1 get?
Reading for Triple Threat 1v1v1v1: offline at this moment; last seen 7 days 7 hours ago. A seven-day average of 0 players is the reading.
Server
What location is Triple Threat 1v1v1v1 hosted in?
No region tag on Triple Threat 1v1v1v1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 73.14.233.219:28015.
What Rust version is Triple Threat 1v1v1v1 on?
Rust network protocol 2634 and build 167781 on Windows is the build Triple Threat 1v1v1v1 runs. To get in, your game needs the same protocol; Steam applies the update.
Is Triple Threat 1v1v1v1 up, and how often does it stay up?
Reading: offline. Triple Threat 1v1v1v1 last answered 7 days 7 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Triple Threat 1v1v1v1?
Reading the name gives no gather rate for Triple Threat 1v1v1v1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Triple Threat 1v1v1v1 on?
Size 2,000 and seed 1337: the game generates the procedural map on Triple Threat 1v1v1v1 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto Triple Threat 1v1v1v1?
To join: start Rust, press F1 and type client.connect 73.14.233.219:28015. Or press Launch Rust here and Steam opens the game and connects you.