TroubleChute's Rust Guide Server
Offline 73.131.50.12:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 126/100
- 33/225
- 4/700
- 15/700
- 128/200
Quick answers
from the figures on this pageWipe timing
How often does TroubleChute's Rust Guide Server wipe, and when?
Its rhythm cannot be told from the wipes of TroubleChute's Rust Guide Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 7 hours ago.
Tags
How should you read the tags on TroubleChute's Rust Guide Server?
These are the tags TroubleChute's Rust Guide Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TroubleChute's Rust Guide Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TroubleChute's Rust Guide Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TroubleChute's Rust Guide Server sit in the rankings?
Player hours over seven days put TroubleChute's Rust Guide Server at #13,021, in the top – of all ranked servers.
What player count does TroubleChute's Rust Guide Server carry?
Status for TroubleChute's Rust Guide Server: offline. Last seen 46 days 6 hours ago.
Server details
Where does TroubleChute's Rust Guide Server sit?
No region tag on TroubleChute's Rust Guide Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 73.131.50.12:28015.
What Rust version is TroubleChute's Rust Guide Server on?
Reading: TroubleChute's Rust Guide Server, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is TroubleChute's Rust Guide Server up, and how often does it stay up?
Check: connection. TroubleChute's Rust Guide Server is offline at this moment. Last contact was 46 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is TroubleChute's Rust Guide Server configured, and what rules are in force?
Reading the name gives no gather rate for TroubleChute's Rust Guide Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on TroubleChute's Rust Guide Server?
Check: map. Procedural, generated by the game, on TroubleChute's Rust Guide Server.
Connection
How can you get onto TroubleChute's Rust Guide Server?
Press F1 in Rust and enter client.connect 73.131.50.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.