RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h158 Scan5 min
‹ All servers73.102.187.101:28015
Offline Full Queue Fresh wipe Wipe due No query

Yeti Server

Offline 73.102.187.101:28015 checked 18h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Mon 23:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,891 ×1000

Entities

48 h range 116,827–119,918 · memory 3,650 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak 2
Rank#12,733top 58%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory3,650MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0001:0006:0012:0017:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0001:0006:0012:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct11 Oct16 Oct22 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Yeti Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Yeti Server follow?

To tell the rhythm of Yeti Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 14 hours ago.

Tag meanings

Which tags does Yeti Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Yeti Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Yeti Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Yeti Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Yeti Server sit in the rankings?

Player hours over seven days put Yeti Server at #12,733, in the top 58% of all ranked servers.

What is the population on Yeti Server?

Reading for Yeti Server: offline at this moment; last seen 18 hours ago. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.

Operator and location

Which location does Yeti Server run from?

No region comes from Yeti Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 73.102.187.101:28015.

What Rust version is Yeti Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Yeti Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Yeti Server within range?

Check: fps. Average 117 server fps over the last 48 hours, low of 92. Within range. Reading: 119,918 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,804 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Yeti Server, and is it online now?

Yeti Server reports offline. The last reading came 18 hours ago. By its reported uptime, the last restart was roughly 47 hours ago. Uptime for the last 7 full days: 50 of 168 hours, or 30%. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

How is Yeti Server configured, and what rules are in force?

No gather rate appears in the name: Yeti Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Yeti Server on?

From seed 977007203, the game generates the procedural map on Yeti Server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Yeti Server?

Press F1 in Rust and enter client.connect 73.102.187.101:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.