RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers72.60.151.232:28015
Offline Full Queue Fresh wipe Wipe due No query

Imperium Plugin Development

Offline 72.60.151.232:28015 checked 25d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,357top 67%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Imperium Plugin Development wipe?

Its rhythm cannot be told from the wipes of Imperium Plugin Development on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 1 hours ago the current world was made.

Tag meanings

Which tags does Imperium Plugin Development carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts128 (Group limit): Teams are capped at 128; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Imperium Plugin Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Imperium Plugin Development?

On Rust Metrics, Imperium Plugin Development sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Imperium Plugin Development hold among Rust servers?

Player hours over seven days put Imperium Plugin Development at #15,357, in the top 67% of all ranked servers.

What is the population on Imperium Plugin Development?

Status for Imperium Plugin Development: offline. Last seen 25 days 20 hours ago.

Server

Where does Imperium Plugin Development sit?

No region comes from Imperium Plugin Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 72.60.151.232:28015.

What Rust version is Imperium Plugin Development on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Imperium Plugin Development. Matching protocol is required to join. Let Steam update your game.

How reliable is Imperium Plugin Development, and is it online now?

Check: connection. Imperium Plugin Development is offline at this moment. Last contact was 25 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Imperium Plugin Development enforce, and what are its settings?

No gather rate appears in the name: Imperium Plugin Development. Check: group limit. Up to 128 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Imperium Plugin Development?

Check: map. Procedural, size 4,500, seed 4269666, generated by the game on Imperium Plugin Development. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Imperium Plugin Development?

Press F1 in Rust and enter client.connect 72.60.151.232:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts128,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts128
Group limit Teams are capped at 128.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.