RUST METRICSFlight deck · live data
Data live Servers11,691 Players58,743 Populated3,438 Fresh wipes 3 h104 Scan5 min
‹ All servers72.57.78.230:29115
Offline Full Queue Fresh wipe Wipe due No query

CompanionNPC LAN test

Offline 72.57.78.230:29115 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,399top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does CompanionNPC LAN test wipe?

To tell the rhythm of CompanionNPC LAN test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 21 hours ago the current world was made.

Lists and filters

Which tags does CompanionNPC LAN test carry, and what do they mean?

These are the tags CompanionNPC LAN test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CompanionNPC LAN test appear in Rust Metrics lists and filters?

On Rust Metrics, CompanionNPC LAN test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does CompanionNPC LAN test hold among Rust servers?

Player hours over seven days put CompanionNPC LAN test at #15,399, in the top 69% of all ranked servers.

How full does CompanionNPC LAN test get?

CompanionNPC LAN test is not responding; status offline, last seen 2 days 19 hours ago. Check: player average. 0 over the last seven days.

Server

What location is CompanionNPC LAN test hosted in?

No region tag on CompanionNPC LAN test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 72.57.78.230:29115.

What Rust version is CompanionNPC LAN test on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by CompanionNPC LAN test. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on CompanionNPC LAN test, and is it online?

CompanionNPC LAN test reports offline. The last reading came 2 days 19 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

How is CompanionNPC LAN test configured, and what rules are in force?

Check: gather rate. The name CompanionNPC LAN test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CompanionNPC LAN test?

The game generates a procedural map for CompanionNPC LAN test.

Connection

How do you connect to CompanionNPC LAN test?

To join: start Rust, press F1 and type client.connect 72.57.78.230:29115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.