CompanionNPC LAN test
Offline 72.57.78.230:29115 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 120/100
- 189/225
- 131/700
- 15/200
- 51/1000
Quick answers
from the figures on this pageReset cycle
When does CompanionNPC LAN test wipe?
To tell the rhythm of CompanionNPC LAN test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 21 hours ago the current world was made.
Lists and filters
Which tags does CompanionNPC LAN test carry, and what do they mean?
These are the tags CompanionNPC LAN test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does CompanionNPC LAN test appear in Rust Metrics lists and filters?
On Rust Metrics, CompanionNPC LAN test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does CompanionNPC LAN test hold among Rust servers?
Player hours over seven days put CompanionNPC LAN test at #15,399, in the top 69% of all ranked servers.
How full does CompanionNPC LAN test get?
CompanionNPC LAN test is not responding; status offline, last seen 2 days 19 hours ago. Check: player average. 0 over the last seven days.
Server
What location is CompanionNPC LAN test hosted in?
No region tag on CompanionNPC LAN test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 72.57.78.230:29115.
What Rust version is CompanionNPC LAN test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by CompanionNPC LAN test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on CompanionNPC LAN test, and is it online?
CompanionNPC LAN test reports offline. The last reading came 2 days 19 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
How is CompanionNPC LAN test configured, and what rules are in force?
Check: gather rate. The name CompanionNPC LAN test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on CompanionNPC LAN test?
The game generates a procedural map for CompanionNPC LAN test.
Connection
How do you connect to CompanionNPC LAN test?
To join: start Rust, press F1 and type client.connect 72.57.78.230:29115. Or press Launch Rust here and Steam opens the game and connects you.