CompanionNPC local checks
Offline 72.57.78.230:29115 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe timing
How often does CompanionNPC local checks wipe, and when?
To tell the rhythm of CompanionNPC local checks, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on CompanionNPC local checks?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from CompanionNPC local checks. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CompanionNPC local checks appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CompanionNPC local checks: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does CompanionNPC local checks sit in the rankings?
Player hours over seven days put CompanionNPC local checks at #15,400, in the top 69% of all ranked servers.
What is the population on CompanionNPC local checks?
Status for CompanionNPC local checks: offline. Last seen 3 days 1 hours ago. Seven-day reading: 0 players on average.
Server details
What location is CompanionNPC local checks hosted in?
No region comes from CompanionNPC local checks. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.57.78.230:29115.
What Rust version is CompanionNPC local checks on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by CompanionNPC local checks. To get in, your game needs the same protocol; Steam applies the update.
Is CompanionNPC local checks up, and how often does it stay up?
Reading: offline. CompanionNPC local checks last answered 3 days 1 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What settings and rules apply on CompanionNPC local checks?
Reading the name gives no gather rate for CompanionNPC local checks. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is CompanionNPC local checks on?
Check: map. Procedural, generated by the game, on CompanionNPC local checks.
Join
How can you get onto CompanionNPC local checks?
Check: join. Open Rust, press F1, then enter client.connect 72.57.78.230:29115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.