RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h94 Scan5 min
‹ All servers72.56.49.202:28015
Offline Full Queue Fresh wipe Wipe due No query

My Build Test

Offline 72.56.49.202:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,258top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Build Test follow?

Its rhythm cannot be told from the wipes of My Build Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 12 hours ago the current world was made.

Tag meanings

Which tags does My Build Test carry, and what do they mean?

These are the tags My Build Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Build Test?

On Rust Metrics, My Build Test sits in these lists: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Build Test sit in the rankings?

Ranking for My Build Test: #15,258 on seven-day player hours, top 70% of all ranked servers.

What player count does My Build Test carry?

Reading for My Build Test: offline at this moment; last seen 10 days 12 hours ago.

Server details

Which location does My Build Test run from?

No region tag on My Build Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.56.49.202:28015.

What Rust version is My Build Test on?

Rust network protocol 2634 and build 167781 on Windows is the build My Build Test runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Build Test, and is it online?

Reading: offline. My Build Test last answered 10 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

What settings and rules apply on My Build Test?

Check: gather rate. The name My Build Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Build Test on?

Check: map. Procedural, generated by the game, on My Build Test.

Join

How can you get onto My Build Test?

Check: join. Open Rust, press F1, then enter client.connect 72.56.49.202:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.