RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers72.48.113.139:25560
Online Full Queue Fresh wipe Wipe due No query

A Rust Server Cryptid Carbon

Online 72.48.113.139:25560 checked 7m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 86,518 ×1000

Entities

48 h range 84,114–86,851 · memory 2,847 MB
1239 ET SINCE RESTART 2D 05H

Uptime

2 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory2,847MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does A Rust Server Cryptid Carbon follow?

Its rhythm cannot be told from the wipes of A Rust Server Cryptid Carbon on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 10 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Server Cryptid Carbon?

These are the tags A Rust Server Cryptid Carbon publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server Cryptid Carbon?

Rust Metrics lists featuring A Rust Server Cryptid Carbon: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does A Rust Server Cryptid Carbon sit in the rankings?

Ranking for A Rust Server Cryptid Carbon: #15,335 on seven-day player hours, top 69% of all ranked servers.

What is the population on A Rust Server Cryptid Carbon?

Current headcount on A Rust Server Cryptid Carbon: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server

Which location does A Rust Server Cryptid Carbon run from?

No region tag on A Rust Server Cryptid Carbon. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.48.113.139:25560.

What Rust version is A Rust Server Cryptid Carbon on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server Cryptid Carbon. Matching protocol is required to join. Let Steam update your game.

How does A Rust Server Cryptid Carbon perform?

Reading: 27 server fps on average across the last 48 hours. It never dropped below 12. Reading: 86,851 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,043 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is A Rust Server Cryptid Carbon up, and how often does it stay up?

A Rust Server Cryptid Carbon reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 5 hours ago. Uptime for the last 5 full days: 117 of 120 hours, or 98%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does A Rust Server Cryptid Carbon enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Server Cryptid Carbon. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is A Rust Server Cryptid Carbon on?

Size 3,750 and seed 2147483647: the game generates the procedural map on A Rust Server Cryptid Carbon from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto A Rust Server Cryptid Carbon?

To join: start Rust, press F1 and type client.connect 72.48.113.139:25560. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.