RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers72.34.60.40:29015
Offline Full Queue Fresh wipe Wipe due No query

PRIVATE

Offline NA 72.34.60.40:29015 checked 36d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,766top 64% · #1526 in NA
Last wipe36d agoweekly schedule
Next wipe5d 6hTue 3 Nov, 03:44 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 03:44 UTC, in 5d 6h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Tue 3 Nov, 03:44 UTC5d 6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
  3. WPT 3Tue 10 Nov, 03:44 UTC12d 6h
  4. WPT 4Tue 17 Nov, 03:44 UTC19d 6h
  5. WPT 5Tue 24 Nov, 03:44 UTC26d 6h
  6. WPT 6Tue 1 Dec, 03:44 UTC33d 6h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 22hFW
  8. WPT 8Tue 8 Dec, 03:44 UTC40d 6h

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 03:44 UTC36d ago 1 – running 1
Mon 21 Sep, 05:18 UTC37d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PRIVATE?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does PRIVATE follow?

The prediction follows its tag, because too few of PRIVATE's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 03:44 UTC is its next wipe. The world it runs now was made 36 days 12 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does PRIVATE carry, and what do they mean?

Tags published by PRIVATE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PRIVATE?

Rust Metrics lists featuring PRIVATE: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does PRIVATE hold among Rust servers?

Top 64% of all ranked servers: PRIVATE takes #14,766 on seven-day player hours and #1,526 in North America.

How full does PRIVATE get?

Status for PRIVATE: offline. Last seen 36 days 11 hours ago.

Server

Which location does PRIVATE run from?

Reading: location. The NA tag puts PRIVATE in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 72.34.60.40:29015.

What Rust version is PRIVATE on?

Rust network protocol 2633 and build 162929 on Windows is the build PRIVATE runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on PRIVATE, and is it online?

Reading: offline. PRIVATE last answered 36 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.

Rules and settings

What rules does PRIVATE enforce, and what are its settings?

No gather rate appears in the name: PRIVATE. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to PRIVATE?

Check: join. Open Rust, press F1, then enter client.connect 72.34.60.40:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^w,NA,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.