Starlight Local Calibration
Offline 72.251.219.92:28035 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 125/100
- 39/225
- 52/700
- 9/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Starlight Local Calibration follow?
The rhythm of Starlight Local Calibration's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 2 hours ago.
Tags
How should you read the tags on Starlight Local Calibration?
Tags published by Starlight Local Calibration, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Starlight Local Calibration appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Starlight Local Calibration: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Starlight Local Calibration sit in the rankings?
Player hours over seven days put Starlight Local Calibration at #15,344, in the top 69% of all ranked servers.
What is the population on Starlight Local Calibration?
Reading for Starlight Local Calibration: offline at this moment; last seen 6 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is Starlight Local Calibration hosted in?
No region tag on Starlight Local Calibration. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.251.219.92:28035.
What Rust version is Starlight Local Calibration on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Starlight Local Calibration. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Starlight Local Calibration, and is it online?
Reading: offline. Starlight Local Calibration last answered 6 days 16 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Starlight Local Calibration enforce, and what are its settings?
No gather rate appears in the name: Starlight Local Calibration. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Starlight Local Calibration?
Check: join. Open Rust, press F1, then enter client.connect 72.251.219.92:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.