RUST METRICSFlight deck · live data
Data live Servers11,679 Players49,738 Populated3,164 Fresh wipes 3 h118 Scan5 min
‹ All servers72.234.254.240:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Hawaii [Monthly | Vanilla | No Lag]

Online 72.234.254.240:28015 checked 8m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,975 ×1000

Entities

48 h range 62,888–67,208 · memory 1,852 MB
1239 ET SINCE RESTART 18:31

Uptime

18 h 31 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,057top 27%
Last wipe26d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory1,852MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:33 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Hawaii [Monthly | Vanilla | No Lag]?

The busiest point of its recent wipes drew 4 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Hawaii [Monthly | Vanilla | No Lag] wipe, and when?

The only wipe for Rust Hawaii [Monthly | Vanilla | No Lag] is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Rust Hawaii [Monthly | Vanilla | No Lag]?

Tags published by Rust Hawaii [Monthly | Vanilla | No Lag], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Hawaii [Monthly | Vanilla | No Lag]?

On Rust Metrics, Rust Hawaii [Monthly | Vanilla | No Lag] sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Rust Hawaii [Monthly | Vanilla | No Lag] sit in the rankings?

Player hours over seven days put Rust Hawaii [Monthly | Vanilla | No Lag] at #6,057, in the top 27% of all ranked servers.

What player count does Rust Hawaii [Monthly | Vanilla | No Lag] carry?

0 of 50 slots are filled on Rust Hawaii [Monthly | Vanilla | No Lag] right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Server

Which location does Rust Hawaii [Monthly | Vanilla | No Lag] run from?

Reading: location. Rust Hawaii [Monthly | Vanilla | No Lag] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 72.234.254.240:28015.

What Rust version is Rust Hawaii [Monthly | Vanilla | No Lag] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Hawaii [Monthly | Vanilla | No Lag]. Matching protocol is required to join. Let Steam update your game.

How does Rust Hawaii [Monthly | Vanilla | No Lag] perform?

Over the last 48 hours the average was 50 server fps; the floor was 49. Check: entities. The peak was 67,208, counting buildings, deployables and the rest of the world. Reading: 2,343 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Rust Hawaii [Monthly | Vanilla | No Lag], and is it online now?

Reading: online. Rust Hawaii [Monthly | Vanilla | No Lag] answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Rust Hawaii [Monthly | Vanilla | No Lag]?

No gather rate appears in the name: Rust Hawaii [Monthly | Vanilla | No Lag]. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Hawaii [Monthly | Vanilla | No Lag]?

Check: map. Procedural, size 3,500, seed 1324665919, generated by the game on Rust Hawaii [Monthly | Vanilla | No Lag]. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Rust Hawaii [Monthly | Vanilla | No Lag]?

Check: join. Open Rust, press F1, then enter client.connect 72.234.254.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.