RUST METRICSFlight deck · live data
Data live Servers11,668 Players48,663 Populated3,138 Fresh wipes 3 h118 Scan5 min
‹ All servers72.219.45.187:10002
Offline Full Queue Fresh wipe Wipe due No query

TMR Staging

Offline NA 72.219.45.187:10002 checked 28d ago

monthly wipes pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,699top 70% · #1678 in NA
Last wipe28d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap9.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Wed 30 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:18 UTC28d ago 0 – running 0
Mon 21 Sep, 13:38 UTC37d ago 0 – 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on TMR Staging when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does TMR Staging wipe?

The only wipe for TMR Staging is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 11 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does TMR Staging carry, and what do they mean?

Tags published by TMR Staging, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166427 (Build): The server runs game build 166427; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TMR Staging?

On Rust Metrics, TMR Staging sits in these lists: Rust community servers: live readings, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does TMR Staging sit in the rankings?

Player hours over the last seven days put TMR Staging at #16,699, #1,678 in North America, in the top 70% of all ranked servers.

What player count does TMR Staging carry?

Status for TMR Staging: offline. Last seen 28 days 10 hours ago.

Operator and location

Which location does TMR Staging run from?

Reading: location. The NA tag puts TMR Staging in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 72.219.45.187:10002.

What Rust version is TMR Staging on?

Rust network protocol 2634 and build 166427 on Windows is the build TMR Staging runs. Check: protocol. To join, your game must match; Steam handles the update.

Is TMR Staging up, and how often does it stay up?

Check: connection. TMR Staging is offline at this moment. Last contact was 28 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

What rules does TMR Staging enforce, and what are its settings?

No gather rate appears in the name: TMR Staging. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TMR Staging?

Check: map. Procedural, generated by the game, on TMR Staging.

How to join

What do you do to join TMR Staging?

Press F1 in Rust and enter client.connect 72.219.45.187:10002. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166427
Build The server runs game build 166427.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.