RUST METRICSFlight deck · live data
Data live Servers11,823 Players72,372 Populated3,652 Fresh wipes 3 h214 Scan5 min
‹ All servers168.100.162.13:28015
Online Full Queue Fresh wipe Wipe due No query

Stillwater Shores PVE | PVP

Online NA 168.100.162.13:28015 checked 7m ago

monthly wipes vanillacarbonpve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 265,782 ×1000

Entities

48 h range 261,572–273,429 · memory 4,917 MB
1239 ET SINCE RESTART 02:59

Uptime

2 h 59 min since its last restart, at the last reading
7-day average6peak 20
Rank#1,294top 6% · #190 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory4,917MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak63players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 63 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Stillwater Shores PVE | PVP?

At their busiest, its recent wipes drew 63 players on average. Peak crowd on the latest wipe: 8 hours in.

What wipe timing does Stillwater Shores PVE | PVP follow?

The only wipe for Stillwater Shores PVE | PVP is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 19 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does Stillwater Shores PVE | PVP carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America from Stillwater Shores PVE | PVP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Stillwater Shores PVE | PVP?

Check: operator. Stillwater Shores PVE | PVP publishes a stillwatershores.org hostname, and so does 1 other server we track. Same operator, most likely.

Which lists and filters on Rust Metrics show Stillwater Shores PVE | PVP?

On Rust Metrics, Stillwater Shores PVE | PVP sits in these lists: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Stillwater Shores PVE | PVP sit in the rankings?

Ranked by seven-day player hours, Stillwater Shores PVE | PVP sits at #1,294 and #190 in North America, inside the top 6%.

What player count does Stillwater Shores PVE | PVP carry?

4 of 100 slots are filled on Stillwater Shores PVE | PVP right now. Check: players over seven days. Average 6, peak 20. Check: 48-hour peak. 00:00 UTC, 9 players on average.

Operator and location

What location is Stillwater Shores PVE | PVP hosted in?

Stillwater Shores PVE | PVP gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.162.13:28015.

What Rust version is Stillwater Shores PVE | PVP on?

Rust network protocol 2635 and build 168909 on Linux is the build Stillwater Shores PVE | PVP runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Stillwater Shores PVE | PVP?

Reading: 56 server fps on average across the last 48 hours. It never dropped below 46. Reading: 273,429 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,626 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Stillwater Shores PVE | PVP up, and how often does it stay up?

Reading: online. Stillwater Shores PVE | PVP answers right now. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Stillwater Shores PVE | PVP?

Check: gather rate. The name Stillwater Shores PVE | PVP does not state one. Check: group limit. Up to 30 players. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Stillwater Shores PVE | PVP on?

From seed 1960035033, the game generates the procedural map on Stillwater Shores PVE | PVP. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

How can you get onto Stillwater Shores PVE | PVP?

To join: start Rust, press F1 and type client.connect 168.100.162.13:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/J563SWextP.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.