RUST METRICSFlight deck · live data
Data live Servers11,784 Players64,568 Populated3,550 Fresh wipes 3 h132 Scan5 min
‹ All servers72.208.167.61:28015
Offline Full Queue Fresh wipe Wipe due No query

RustScape test · FO_100man_0_1_26

Offline 72.208.167.61:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 1 /8

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,646top 62%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:05 UTC6d ago 1 – running 0
Wed 21 Oct, 02:48 UTC6d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustScape test · FO_100man_0_1_26?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does RustScape test · FO_100man_0_1_26 follow?

Its rhythm cannot be told from the wipes of RustScape test · FO_100man_0_1_26 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 12 hours ago.

Tags

How should you read the tags on RustScape test · FO_100man_0_1_26?

Tags published by RustScape test · FO_100man_0_1_26, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustScape test · FO_100man_0_1_26?

On Rust Metrics, RustScape test · FO_100man_0_1_26 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does RustScape test · FO_100man_0_1_26 hold among Rust servers?

Player hours over seven days put RustScape test · FO_100man_0_1_26 at #13,646, in the top 62% of all ranked servers.

How full does RustScape test · FO_100man_0_1_26 get?

RustScape test · FO_100man_0_1_26 is not responding; status offline, last seen 6 days 11 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is RustScape test · FO_100man_0_1_26 hosted in?

No region tag on RustScape test · FO_100man_0_1_26. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 72.208.167.61:28015.

What Rust version is RustScape test · FO_100man_0_1_26 on?

Reading: RustScape test · FO_100man_0_1_26, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustScape test · FO_100man_0_1_26, and is it online?

Check: connection. RustScape test · FO_100man_0_1_26 is offline at this moment. Last contact was 6 days 11 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Map and rules

What rules does RustScape test · FO_100man_0_1_26 enforce, and what are its settings?

Check: gather rate. The name RustScape test · FO_100man_0_1_26 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to RustScape test · FO_100man_0_1_26?

Check: join. Open Rust, press F1, then enter client.connect 72.208.167.61:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.