A Rust Server
Offline 71.58.140.154:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 101/500
- 134/100
- 110/225
- 91/700
- 28/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
When does A Rust Server wipe?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 52 days ago the current world was made.
Tags
Which tags does A Rust Server carry, and what do they mean?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #14,961, in the top 65% of all ranked servers.
What player count does A Rust Server carry?
Status for A Rust Server: offline. Last seen 36 days 6 hours ago.
Server details
What location is A Rust Server hosted in?
Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 71.58.140.154:28015.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 163207 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is A Rust Server up, and how often does it stay up?
Reading: offline. A Rust Server last answered 36 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Rust Server?
Check: map. Procedural, generated by the game, on A Rust Server.
How to join
How can you get onto A Rust Server?
Press F1 in Rust and enter client.connect 71.58.140.154:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.