rtest
Online 71.35.28.190:28015 checked 16m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
How often does rtest wipe, and when?
Its rhythm cannot be told from the wipes of rtest on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.
Tags
Which tags does rtest carry, and what do they mean?
Tags published by rtest, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show rtest?
These Rust Metrics lists carry rtest: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does rtest hold among Rust servers?
Ranking for rtest: #15,452 on seven-day player hours, top 69% of all ranked servers.
How full does rtest get?
0 of 2 slots are filled on rtest right now. Check: player average. 0 over the last seven days.
Server details
Where does rtest sit?
No region tag on rtest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 71.35.28.190:28015.
What Rust version is rtest on?
Reading: rtest, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is rtest, and is it online now?
Reading: online. rtest answers right now. Reading: 71% uptime over the last 4 full days. It was up 68 of 96 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What settings and rules apply on rtest?
Reading the name gives no gather rate for rtest. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on rtest?
Check: map. Procedural, generated by the game, on rtest.
Connection
How do you connect to rtest?
Press F1 in Rust and enter client.connect 71.35.28.190:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.