RustedRootUSA-C1
Online 71.234.179.92:28031 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:08 UTC19d ago | 0 | – | running | 0 |
| Mon 28 Sep, 09:09 UTC31d ago | 1 | halved by day 1 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 120/100
- 187/225
- 81/700
- 349/350
- 252/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustedRootUSA-C1?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
How often does RustedRootUSA-C1 wipe, and when?
To tell the rhythm of RustedRootUSA-C1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 7 hours ago.
Tags
How should you read the tags on RustedRootUSA-C1?
Tags published by RustedRootUSA-C1, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustedRootUSA-C1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustedRootUSA-C1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does RustedRootUSA-C1 sit in the rankings?
Ranking for RustedRootUSA-C1: #15,344 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustedRootUSA-C1?
Current headcount on RustedRootUSA-C1: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server
Which location does RustedRootUSA-C1 run from?
No region comes from RustedRootUSA-C1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 71.234.179.92:28031.
What Rust version is RustedRootUSA-C1 on?
Reading: RustedRootUSA-C1, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is RustedRootUSA-C1 up, and how often does it stay up?
Check: connection. RustedRootUSA-C1 is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustedRootUSA-C1?
Check: gather rate. The name RustedRootUSA-C1 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is RustedRootUSA-C1 on?
Check: map. Procedural, generated by the game, on RustedRootUSA-C1.
Join
How do you connect to RustedRootUSA-C1?
To join: start Rust, press F1 and type client.connect 71.234.179.92:28031. Or press Launch Rust here and Steam opens the game and connects you.