RUST METRICSFlight deck · live data
Data live Servers11,617 Players32,693 Populated2,804 Fresh wipes 3 h68 Scan5 min
‹ All servers71.233.111.167:28505
Offline Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Offline 71.233.111.167:28505 checked 31d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,953top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Carbon Test Server wipe?

To tell the rhythm of My Carbon Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 2 hours ago.

Tag meanings

Which tags does My Carbon Test Server carry, and what do they mean?

These are the tags My Carbon Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Carbon Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Carbon Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does My Carbon Test Server sit in the rankings?

Player hours over seven days put My Carbon Test Server at #16,953, in the top 71% of all ranked servers.

What player count does My Carbon Test Server carry?

Status for My Carbon Test Server: offline. Last seen 31 days 5 hours ago.

Server

Where does My Carbon Test Server sit?

Reading: location. My Carbon Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 71.233.111.167:28505.

What Rust version is My Carbon Test Server on?

Reading: My Carbon Test Server, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is My Carbon Test Server up, and how often does it stay up?

My Carbon Test Server reports offline. The last reading came 31 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Settings and map

How is My Carbon Test Server configured, and what rules are in force?

No gather rate appears in the name: My Carbon Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Carbon Test Server?

The game generates a procedural map for My Carbon Test Server.

How to join

How do you connect to My Carbon Test Server?

Check: join. Open Rust, press F1, then enter client.connect 71.233.111.167:28505. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.