MyrustServer
Online 71.233.103.130:28015 checked 12m ago
Server instruments
last reading Wed 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 114,836–117,307 · memory 5,344 MBUptime
12 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:01 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/500
- 124/100
- 177/225
- 136/700
- 19/200
- 52/1000
Quick answers
from the figures on this pageReset cycle
What happens on MyrustServer when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does MyrustServer wipe?
The rhythm of MyrustServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 16 hours ago.
Tag meanings
How should you read the tags on MyrustServer?
These are the tags MyrustServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyrustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyrustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MyrustServer hold among Rust servers?
Player hours over seven days put MyrustServer at #15,288, in the top 69% of all ranked servers.
How full does MyrustServer get?
0 of 500 slots are filled on MyrustServer right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Where does MyrustServer sit?
No region comes from MyrustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 71.233.103.130:28015.
What Rust version is MyrustServer on?
Rust network protocol 2634 and build 167398 on Windows is the build MyrustServer runs. To get in, your game needs the same protocol; Steam applies the update.
How does MyrustServer perform?
Reading: 123 server fps on average across the last 48 hours. It never dropped below 101. Reading: 117,307 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,684 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is MyrustServer, and is it online now?
Check: connection. MyrustServer is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 days 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on MyrustServer?
Reading the name gives no gather rate for MyrustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on MyrustServer?
Size 4,500 and seed 1207841: the game generates the procedural map on MyrustServer from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto MyrustServer?
To join: start Rust, press F1 and type client.connect 71.233.103.130:28015. Or press Launch Rust here and Steam opens the game and connects you.