RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers71.135.57.220:28015
Offline Full Queue Fresh wipe Wipe due No query

FerretLand 3.0 Custom Monuments

Offline 71.135.57.220:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,888top 44%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:12 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on FerretLand 3.0 Custom Monuments when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does FerretLand 3.0 Custom Monuments wipe?

The rhythm of FerretLand 3.0 Custom Monuments's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 12 hours ago.

Tag meanings

How should you read the tags on FerretLand 3.0 Custom Monuments?

These are the tags FerretLand 3.0 Custom Monuments publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does FerretLand 3.0 Custom Monuments appear in Rust Metrics lists and filters?

These Rust Metrics lists carry FerretLand 3.0 Custom Monuments: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does FerretLand 3.0 Custom Monuments sit in the rankings?

Player hours over seven days put FerretLand 3.0 Custom Monuments at #9,888, in the top 44% of all ranked servers.

How full does FerretLand 3.0 Custom Monuments get?

Status for FerretLand 3.0 Custom Monuments: offline. Last seen 6 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

What location is FerretLand 3.0 Custom Monuments hosted in?

No region comes from FerretLand 3.0 Custom Monuments. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 71.135.57.220:28015.

What Rust version is FerretLand 3.0 Custom Monuments on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by FerretLand 3.0 Custom Monuments. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on FerretLand 3.0 Custom Monuments, and is it online?

FerretLand 3.0 Custom Monuments reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 7 full days: 12 of 168 hours, or 7%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

What rules does FerretLand 3.0 Custom Monuments enforce, and what are its settings?

No gather rate appears in the name: FerretLand 3.0 Custom Monuments. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is FerretLand 3.0 Custom Monuments on?

Size 3,500 and seed 919758669: the game generates the procedural map on FerretLand 3.0 Custom Monuments from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to FerretLand 3.0 Custom Monuments?

Press F1 in Rust and enter client.connect 71.135.57.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players The server holds 25 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.