FerretLand 3.0 Custom Monuments
Offline 71.135.57.220:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:12 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 130/100
- 34/225
- 13/700
- 5/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What happens on FerretLand 3.0 Custom Monuments when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does FerretLand 3.0 Custom Monuments wipe?
The rhythm of FerretLand 3.0 Custom Monuments's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 12 hours ago.
Tag meanings
How should you read the tags on FerretLand 3.0 Custom Monuments?
These are the tags FerretLand 3.0 Custom Monuments publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does FerretLand 3.0 Custom Monuments appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FerretLand 3.0 Custom Monuments: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does FerretLand 3.0 Custom Monuments sit in the rankings?
Player hours over seven days put FerretLand 3.0 Custom Monuments at #9,888, in the top 44% of all ranked servers.
How full does FerretLand 3.0 Custom Monuments get?
Status for FerretLand 3.0 Custom Monuments: offline. Last seen 6 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is FerretLand 3.0 Custom Monuments hosted in?
No region comes from FerretLand 3.0 Custom Monuments. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 71.135.57.220:28015.
What Rust version is FerretLand 3.0 Custom Monuments on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by FerretLand 3.0 Custom Monuments. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on FerretLand 3.0 Custom Monuments, and is it online?
FerretLand 3.0 Custom Monuments reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 7 full days: 12 of 168 hours, or 7%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
What rules does FerretLand 3.0 Custom Monuments enforce, and what are its settings?
No gather rate appears in the name: FerretLand 3.0 Custom Monuments. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is FerretLand 3.0 Custom Monuments on?
Size 3,500 and seed 919758669: the game generates the procedural map on FerretLand 3.0 Custom Monuments from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to FerretLand 3.0 Custom Monuments?
Press F1 in Rust and enter client.connect 71.135.57.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.