RUST METRICSFlight deck · live data
Data live Servers11,643 Players45,616 Populated3,092 Fresh wipes 3 h118 Scan5 min
‹ All servers71.115.7.221:28115
Offline Full Queue Fresh wipe Wipe due No query

THE EXILED | DEAD SIGNAL

Offline 71.115.7.221:28115 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,216top 64%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct22 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does THE EXILED | DEAD SIGNAL wipe?

The rhythm of THE EXILED | DEAD SIGNAL's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 21 hours ago the current world was made.

Lists and filters

Which tags does THE EXILED | DEAD SIGNAL carry, and what do they mean?

These are the tags THE EXILED | DEAD SIGNAL publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show THE EXILED | DEAD SIGNAL?

These Rust Metrics lists carry THE EXILED | DEAD SIGNAL: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does THE EXILED | DEAD SIGNAL hold among Rust servers?

Ranking for THE EXILED | DEAD SIGNAL: #14,216 on seven-day player hours, top 64% of all ranked servers.

How full does THE EXILED | DEAD SIGNAL get?

Reading for THE EXILED | DEAD SIGNAL: offline at this moment; last seen 2 days 3 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does THE EXILED | DEAD SIGNAL run from?

Reading: location. THE EXILED | DEAD SIGNAL gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 71.115.7.221:28115.

What Rust version is THE EXILED | DEAD SIGNAL on?

Reading: THE EXILED | DEAD SIGNAL, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is THE EXILED | DEAD SIGNAL, and is it online now?

THE EXILED | DEAD SIGNAL reports offline. The last reading came 2 days 3 hours ago. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

What rules does THE EXILED | DEAD SIGNAL enforce, and what are its settings?

Reading the name gives no gather rate for THE EXILED | DEAD SIGNAL. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on THE EXILED | DEAD SIGNAL?

The game generates a procedural map for THE EXILED | DEAD SIGNAL.

Connection

How do you connect to THE EXILED | DEAD SIGNAL?

Check: join. Open Rust, press F1, then enter client.connect 71.115.7.221:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.