RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers70.8.108.158:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust School

Offline 70.8.108.158:28015 checked 22h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 1 /24

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#4,992top 22%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0019:0000:0004:0009:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust School wipe?

To tell the rhythm of Rust School, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 8 hours ago.

Tag meanings

How should you read the tags on Rust School?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp24 (Max players): 24 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Rust School. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust School appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust School: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Rust School hold among Rust servers?

Ranking for Rust School: #4,992 on seven-day player hours, top 22% of all ranked servers.

What is the population on Rust School?

Reading for Rust School: offline at this moment; last seen 22 hours ago. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Server

What location is Rust School hosted in?

No region tag on Rust School. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 70.8.108.158:28015.

What Rust version is Rust School on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust School. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust School, and is it online?

Reading: offline. Rust School last answered 22 hours ago. Reading: 95% uptime over the last 7 full days. It was up 159 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Rust School?

Reading the name gives no gather rate for Rust School. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto Rust School?

Press F1 in Rust and enter client.connect 70.8.108.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp24
Max players 24 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.