Ring
Offline 70.31.53.86:28505 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 186/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
When does Ring wipe?
To tell the rhythm of Ring, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
Tags
Which tags does Ring carry, and what do they mean?
Tags published by Ring, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Ring?
On Rust Metrics, Ring sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Ring sit in the rankings?
Player hours over seven days put Ring at #13,770, in the top 62% of all ranked servers.
What player count does Ring carry?
Reading for Ring: offline at this moment; last seen 22 days 11 hours ago.
Server
Where does Ring sit?
Reading: location. Ring gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 70.31.53.86:28505.
What Rust version is Ring on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Ring. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Ring, and is it online now?
Ring reports offline. The last reading came 22 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Ring?
Check: gather rate. The name Ring does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Ring?
Press F1 in Rust and enter client.connect 70.31.53.86:28505. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.