Rust Popswiss
Online 70.230.99.168:28015 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 76 · below 20 is lag, below 10 is badEntities
48 h range 168,466–192,356 · memory 5,221 MBUptime
20 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:38 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 20:50 UTC FW27d ago | 2 | halved by day 9 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 133/100
- 76/225
- 24/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Popswiss?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 9 when it didn't.
How often does Rust Popswiss wipe, and when?
Its rhythm cannot be told from the wipes of Rust Popswiss on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 49 days 16 hours ago the current world was made.
Lists and filters
How should you read the tags on Rust Popswiss?
These are the tags Rust Popswiss publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Popswiss?
Rust Metrics lists featuring Rust Popswiss: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust Popswiss hold among Rust servers?
Ranking for Rust Popswiss: #8,460 on seven-day player hours, top 38% of all ranked servers.
What player count does Rust Popswiss carry?
Current headcount on Rust Popswiss: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 16:00 UTC, averaging 0 players at that hour.
Operator and location
What location is Rust Popswiss hosted in?
Reading: location. Rust Popswiss gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 70.230.99.168:28015.
What Rust version is Rust Popswiss on?
Rust network protocol 2633 and build 165217 on Linux is the build Rust Popswiss runs. Matching protocol is required to join. Let Steam update your game.
How does Rust Popswiss perform?
Check: fps. Average 169 server fps over the last 48 hours, low of 76. Within range. Check: entities. The peak was 192,356, counting buildings, deployables and the rest of the world. Memory peak: 5,696 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Popswiss, and is it online?
Reading: online. Rust Popswiss answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 95% uptime over the last 7 full days. It was up 159 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust Popswiss?
No gather rate appears in the name: Rust Popswiss. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Rust Popswiss on?
Size 5,000 and seed 200783: the game generates the procedural map on Rust Popswiss from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Rust Popswiss?
Check: join. Open Rust, press F1, then enter client.connect 70.230.99.168:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.