Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free
Offline NA 70.185.222.20:28018 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/50
- 3/100
- 2/45
- 5/100
- 2/50
- 49/115
Quick answers
from the figures on this pageReset cycle
What wipe timing does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free follow?
The estimate for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 55 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Tags published by Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; modded (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Population
Where does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sit in the rankings?
Ranked by seven-day player hours, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sits at #16,965 and #1,696 in North America, inside the top 72%.
What player count does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free carry?
Reading for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: offline at this moment; last seen 31 days 8 hours ago.
Server details
What location is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free hosted in?
Reading: location. The NA tag puts Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 70.185.222.20:28018.
What Rust version is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free on?
Rust network protocol 2633 and build 165217 on Windows is the build Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, and is it online?
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free reports offline. The last reading came 31 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free enforce, and what are its settings?
The name carries the rate: 10x gather on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Size 4,250 and seed 697022: the game generates the procedural map on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Check: join. Open Rust, press F1, then enter client.connect 70.185.222.20:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://letsgopve.tip4serv.com is where its website sits.
