RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers138.28.27.37:28039
Online Full Queue Fresh wipe Wipe due No query

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases

Online NA 138.28.27.37:28039 checked 11m ago

10x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 11 22 34 45 PAX 3 /45

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 49 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 264,606 ×1000

Entities

48 h range 252,619–272,379 · memory 5,907 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,296top 10% · #367 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory5,907MB48 h peak 6 players
REC 1

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

At their busiest, its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 4 hours in.

What wipe timing does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases follow?

Once a month Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

Tags published by Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp45 (Max players): Slots: 45; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

On Rust Metrics, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases sits in these lists: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

What position does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases hold among Rust servers?

Player hours over the last seven days put Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases at #2,296, #367 in North America, in the top 10% of all ranked servers.

What player count does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases carry?

3 of 45 slots are filled on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases right now. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 03:00 UTC, averaging 4 players at that hour.

Server details

Which location does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases run from?

Its NA tag places Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 138.28.27.37:28039.

What Rust version is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases. Matching protocol is required to join. Let Steam update your game.

How does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases perform?

Reading: 76 server fps on average across the last 48 hours. It never dropped below 22. Reading: 272,379 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,812 MB. What players call lag comes from low fps and an entity count on the rise.

Is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases up, and how often does it stay up?

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

The name carries the rate: 10x gather on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

From seed 1634457805, the game generates the procedural map on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

Check: join. Open Rust, press F1, then enter client.connect 138.28.27.37:28039. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustreloaded10x.tip4serv.com.

PLACARDS

Server tags

what each one means

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp45
Max players Slots: 45.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.