Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free
Online NA 70.185.222.20:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 13 · below 20 is lag, below 10 is badEntities
48 h range 90,183–119,808 · memory 3,307 MBUptime
2 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/50
- 4/100
- 1/45
- 0/100
- 2/50
- 47/115
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
An average of 3 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free follow?
The only wipe for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; modded (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player count
What position does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free hold among Rust servers?
Ranked by seven-day player hours, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sits at #6,933 and #1,077 in North America, inside the top 31%.
What is the population on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
0 of 30 slots are filled on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 14:00 UTC, 0 players on average.
Server details
What location is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free hosted in?
Its NA tag places Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 70.185.222.20:28015.
What Rust version is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free on?
Rust network protocol 2635 and build 168909 on Windows is the build Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Reading: 118 server fps on average across the last 48 hours. It never dropped below 13. Reading: 119,808 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,018 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, and is it online?
Check: connection. Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
How is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free configured, and what rules are in force?
The name carries the rate: 10x gather on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
From seed 293524400, the game generates the procedural map on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Check: join. Open Rust, press F1, then enter client.connect 70.185.222.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://letsgopve.tip4serv.com.
