prv
Offline 70.177.109.60:28012 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:27 UTC23d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 2 | held half | 3.1 days | 2 |
| Fri 25 Sep, 13:27 UTC33d ago | 2 | held half | 6.2 days | 1 |
| Fri 18 Sep, 20:26 UTC39d ago | 2 | halved by day 2 | 6.7 days | 1 |
| Thu 17 Sep, 22:07 UTC40d ago | 2 | – | 0.9 days | 1 |
| Thu 17 Sep, 14:38 UTC41d ago | 2 | – | 0.3 days | 0 |
| Tue 15 Sep, 21:54 UTC42d ago | 2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on prv?
An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 2 it fell below half when it didn't.
When does prv wipe?
No next wipe can be predicted for prv, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 23 hours ago.
Lists and filters
How should you read the tags on prv?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from prv. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show prv?
Rust Metrics lists featuring prv: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does prv hold among Rust servers?
Ranking for prv: #10,901 on seven-day player hours, top 49% of all ranked servers.
What is the population on prv?
Reading for prv: offline at this moment; last seen 3 days 22 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does prv sit?
Reading: location. prv gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 70.177.109.60:28012.
What Rust version is prv on?
Rust network protocol 2635 and build 168909 on Windows is the build prv runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is prv, and is it online now?
prv reports offline. The last reading came 3 days 22 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is prv configured, and what rules are in force?
Check: gather rate. The name prv does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on prv?
From seed 1337, the game generates the procedural map on prv. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How can you get onto prv?
Check: join. Open Rust, press F1, then enter client.connect 70.177.109.60:28012. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.