Taskmaster's Server DO NOT JOIN
Offline 70.176.29.126:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:01 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
What happens on Taskmaster's Server DO NOT JOIN when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Taskmaster's Server DO NOT JOIN wipe, and when?
To tell the rhythm of Taskmaster's Server DO NOT JOIN, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 4 hours ago.
Tags
How should you read the tags on Taskmaster's Server DO NOT JOIN?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Taskmaster's Server DO NOT JOIN. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Taskmaster's Server DO NOT JOIN appear in Rust Metrics lists and filters?
On Rust Metrics, Taskmaster's Server DO NOT JOIN sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Taskmaster's Server DO NOT JOIN hold among Rust servers?
Ranking for Taskmaster's Server DO NOT JOIN: #14,102 on seven-day player hours, top 65% of all ranked servers.
How full does Taskmaster's Server DO NOT JOIN get?
Taskmaster's Server DO NOT JOIN is not responding; status offline, last seen 14 days 6 hours ago.
Server
What location is Taskmaster's Server DO NOT JOIN hosted in?
No region tag on Taskmaster's Server DO NOT JOIN. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 70.176.29.126:28015.
What Rust version is Taskmaster's Server DO NOT JOIN on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Taskmaster's Server DO NOT JOIN. Check: protocol. To join, your game must match; Steam handles the update.
Is Taskmaster's Server DO NOT JOIN up, and how often does it stay up?
Check: connection. Taskmaster's Server DO NOT JOIN is offline at this moment. Last contact was 14 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Rules and settings
What rules does Taskmaster's Server DO NOT JOIN enforce, and what are its settings?
Reading the name gives no gather rate for Taskmaster's Server DO NOT JOIN. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Taskmaster's Server DO NOT JOIN on?
The game generates a procedural map for Taskmaster's Server DO NOT JOIN.
Connection
What do you do to join Taskmaster's Server DO NOT JOIN?
Press F1 in Rust and enter client.connect 70.176.29.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.