RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers70.176.29.126:28015
Offline Full Queue Fresh wipe Wipe due No query

Taskmaster's Server DO NOT JOIN

Offline 70.176.29.126:28015 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,102top 65%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:01 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Taskmaster's Server DO NOT JOIN when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Taskmaster's Server DO NOT JOIN wipe, and when?

To tell the rhythm of Taskmaster's Server DO NOT JOIN, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 4 hours ago.

Tags

How should you read the tags on Taskmaster's Server DO NOT JOIN?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Taskmaster's Server DO NOT JOIN. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Taskmaster's Server DO NOT JOIN appear in Rust Metrics lists and filters?

On Rust Metrics, Taskmaster's Server DO NOT JOIN sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Taskmaster's Server DO NOT JOIN hold among Rust servers?

Ranking for Taskmaster's Server DO NOT JOIN: #14,102 on seven-day player hours, top 65% of all ranked servers.

How full does Taskmaster's Server DO NOT JOIN get?

Taskmaster's Server DO NOT JOIN is not responding; status offline, last seen 14 days 6 hours ago.

Server

What location is Taskmaster's Server DO NOT JOIN hosted in?

No region tag on Taskmaster's Server DO NOT JOIN. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 70.176.29.126:28015.

What Rust version is Taskmaster's Server DO NOT JOIN on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by Taskmaster's Server DO NOT JOIN. Check: protocol. To join, your game must match; Steam handles the update.

Is Taskmaster's Server DO NOT JOIN up, and how often does it stay up?

Check: connection. Taskmaster's Server DO NOT JOIN is offline at this moment. Last contact was 14 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.

Rules and settings

What rules does Taskmaster's Server DO NOT JOIN enforce, and what are its settings?

Reading the name gives no gather rate for Taskmaster's Server DO NOT JOIN. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is Taskmaster's Server DO NOT JOIN on?

The game generates a procedural map for Taskmaster's Server DO NOT JOIN.

Connection

What do you do to join Taskmaster's Server DO NOT JOIN?

Press F1 in Rust and enter client.connect 70.176.29.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build The server runs game build 167584.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.