Creative / Build
Offline 70.170.229.44:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 20:08 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/101
- 7/25
- 120/999
- 48/999
- 86/150
- 68/100
Quick answers
from the figures on this pageReset cycle
What happens on Creative / Build when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Creative / Build follow?
The rhythm of Creative / Build's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 15 hours ago.
Tags
Which tags does Creative / Build carry, and what do they mean?
Tags published by Creative / Build, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Creative / Build?
These Rust Metrics lists carry Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Creative / Build hold among Rust servers?
Player hours over seven days put Creative / Build at #13,187, in the top 57% of all ranked servers.
What is the population on Creative / Build?
Creative / Build is not responding; status offline, last seen 35 days 13 hours ago.
Server details
Which location does Creative / Build run from?
No region tag on Creative / Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 70.170.229.44:28015.
What Rust version is Creative / Build on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Creative / Build. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Creative / Build, and is it online now?
Creative / Build reports offline. The last reading came 35 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.
Rules and settings
What settings and rules apply on Creative / Build?
No gather rate appears in the name: Creative / Build. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Creative / Build on?
Procedural map on Creative / Build, made by the game's generator.
How to join
What do you do to join Creative / Build?
Check: join. Open Rust, press F1, then enter client.connect 70.170.229.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.