RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h41 Scan5 min
‹ All servers69.41.184.182:2228
Online Full Queue Fresh wipe Wipe due No query

The Underground

Online 69.41.184.182:2228 checked 2h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,951 ×1000

Entities

48 h range 95,472–98,005 · memory 4,189 MB
1239 ET SINCE RESTART 10D 17H

Uptime

10 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory4,189MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 22:54 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on The Underground?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does The Underground follow?

The rhythm of The Underground's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 20 hours ago.

Lists and filters

How should you read the tags on The Underground?

Tags published by The Underground, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The Underground appear in Rust Metrics lists and filters?

These Rust Metrics lists carry The Underground: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does The Underground sit in the rankings?

Player hours over seven days put The Underground at #15,373, in the top 69% of all ranked servers.

How full does The Underground get?

0 of 150 slots are filled on The Underground right now. Seven-day reading: 0 players on average.

Server details

Where does The Underground sit?

No region comes from The Underground. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 69.41.184.182:2228.

What Rust version is The Underground on?

Rust network protocol 2634 and build 167781 on Linux is the build The Underground runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for The Underground?

Over the last 48 hours the average was 85 server fps; the floor was 52. Reading: 98,005 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,912 MB. Expect lag when fps falls and entities climb.

Is The Underground up, and how often does it stay up?

The Underground reports online. Status: normal. Reading: uptime. About 10 days 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is The Underground configured, and what rules are in force?

Check: gather rate. The name The Underground does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is The Underground on?

From seed 1337, the game generates the procedural map on The Underground. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

What do you do to join The Underground?

Check: join. Open Rust, press F1, then enter client.connect 69.41.184.182:2228. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://therustvillage.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.