The Underground
Online 69.41.184.182:2228 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 52 · below 20 is lag, below 10 is badEntities
48 h range 95,472–98,005 · memory 4,189 MBUptime
10 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 22:54 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on The Underground?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does The Underground follow?
The rhythm of The Underground's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 20 hours ago.
Lists and filters
How should you read the tags on The Underground?
Tags published by The Underground, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Underground appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The Underground: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does The Underground sit in the rankings?
Player hours over seven days put The Underground at #15,373, in the top 69% of all ranked servers.
How full does The Underground get?
0 of 150 slots are filled on The Underground right now. Seven-day reading: 0 players on average.
Server details
Where does The Underground sit?
No region comes from The Underground. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 69.41.184.182:2228.
What Rust version is The Underground on?
Rust network protocol 2634 and build 167781 on Linux is the build The Underground runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for The Underground?
Over the last 48 hours the average was 85 server fps; the floor was 52. Reading: 98,005 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,912 MB. Expect lag when fps falls and entities climb.
Is The Underground up, and how often does it stay up?
The Underground reports online. Status: normal. Reading: uptime. About 10 days 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is The Underground configured, and what rules are in force?
Check: gather rate. The name The Underground does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is The Underground on?
From seed 1337, the game generates the procedural map on The Underground. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
What do you do to join The Underground?
Check: join. Open Rust, press F1, then enter client.connect 69.41.184.182:2228. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://therustvillage.com/ is where its website sits.