RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers69.41.184.105:25605
Offline Full Queue Fresh wipe Wipe due No query

[LATAM] CHILE | NextLobby

Offline 69.41.184.105:25605 checked 36d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:28 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [LATAM] CHILE | NextLobby when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 28 hours in.

What wipe timing does [LATAM] CHILE | NextLobby follow?

The rhythm of [LATAM] CHILE | NextLobby's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 11 hours ago.

Lists and filters

Which tags does [LATAM] CHILE | NextLobby carry, and what do they mean?

Tags published by [LATAM] CHILE | NextLobby, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [LATAM] CHILE | NextLobby?

On Rust Metrics, [LATAM] CHILE | NextLobby sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does [LATAM] CHILE | NextLobby hold among Rust servers?

Ranking for [LATAM] CHILE | NextLobby: #15,498 on seven-day player hours, top 68% of all ranked servers.

What player count does [LATAM] CHILE | NextLobby carry?

Status for [LATAM] CHILE | NextLobby: offline. Last seen 36 days 2 hours ago.

Server

Where does [LATAM] CHILE | NextLobby sit?

Check: location. No region tag comes from [LATAM] CHILE | NextLobby, but the name points to South America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 69.41.184.105:25605.

What Rust version is [LATAM] CHILE | NextLobby on?

Rust network protocol 2633 and build 165217 on Linux is the build [LATAM] CHILE | NextLobby runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [LATAM] CHILE | NextLobby, and is it online?

Check: connection. [LATAM] CHILE | NextLobby is offline at this moment. Last contact was 36 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [LATAM] CHILE | NextLobby enforce, and what are its settings?

No gather rate appears in the name: [LATAM] CHILE | NextLobby. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [LATAM] CHILE | NextLobby on?

From seed 1021250111, the game generates the procedural map on [LATAM] CHILE | NextLobby. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [LATAM] CHILE | NextLobby?

Check: join. Open Rust, press F1, then enter client.connect 69.41.184.105:25605. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/hPgtk7CfDv is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.