RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers190.120.230.124:28015
Online Full Queue Fresh wipe Wipe due No query

[LATAM] Vicio Sudamerica Rust

Online SA 190.120.230.124:28015 checked 13m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 5 /100

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,994 ×1000

Entities

48 h range 61,280–68,528 · memory 3,203 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average2peak 6
Rank#3,167top 14% · #108 in SA
Last wipe3d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory3,203MB48 h peak 6 players
REC 1

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 45% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap25 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Mon 9 Nov, 19:35 UTC10d 21h
  3. WPT 3Mon 23 Nov, 19:35 UTC24d 21h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Mon 7 Dec, 19:35 UTC38d 21h

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:35 UTC3d ago 6 – running 0
Thu 1 Oct, 18:28 UTC FW28d ago 3 halved by day 5 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [LATAM] Vicio Sudamerica Rust?

At their busiest, its recent wipes drew 4 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does [LATAM] Vicio Sudamerica Rust follow?

Its tag guides the prediction: too few of [LATAM] Vicio Sudamerica Rust's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 3 days 2 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on [LATAM] Vicio Sudamerica Rust?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): The server browser files it under South America from [LATAM] Vicio Sudamerica Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [LATAM] Vicio Sudamerica Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [LATAM] Vicio Sudamerica Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player count

What position does [LATAM] Vicio Sudamerica Rust hold among Rust servers?

Player hours over the last seven days put [LATAM] Vicio Sudamerica Rust at #3,167, #108 in South America, in the top 14% of all ranked servers.

What is the population on [LATAM] Vicio Sudamerica Rust?

Current headcount on [LATAM] Vicio Sudamerica Rust: 5 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 6. Average at the busiest hour was 6 players, at 00:00 UTC over the last 48 hours.

Server details

Where does [LATAM] Vicio Sudamerica Rust sit?

Its SA tag places [LATAM] Vicio Sudamerica Rust in South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 190.120.230.124:28015.

What Rust version is [LATAM] Vicio Sudamerica Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [LATAM] Vicio Sudamerica Rust. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [LATAM] Vicio Sudamerica Rust?

Reading: 82 server fps on average across the last 48 hours. It never dropped below 14. Check: entities. The peak was 68,528, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,730 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [LATAM] Vicio Sudamerica Rust, and is it online?

Check: connection. [LATAM] Vicio Sudamerica Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 30 hours ago. Reading: 57% uptime over the last 7 full days. It was up 96 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [LATAM] Vicio Sudamerica Rust enforce, and what are its settings?

No gather rate appears in the name: [LATAM] Vicio Sudamerica Rust. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [LATAM] Vicio Sudamerica Rust on?

Size 3,500 and seed 1575499701: the game generates the procedural map on [LATAM] Vicio Sudamerica Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [LATAM] Vicio Sudamerica Rust?

Press F1 in Rust and enter client.connect 190.120.230.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/Z6wqap7ZnM.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.