RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers69.30.244.181:28015
Online Full Queue Fresh wipe Wipe due No query

AfterShock Staging Server

Online 69.30.244.181:28015 checked 7m ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 38 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 199,000 ×1000

Entities

48 h range 199,000–202,000 · memory 8,095 MB
1239 ET SINCE RESTART 15D 02H

Uptime

15 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory8,095MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 20:33 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on AfterShock Staging Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 31 hours.

What wipe timing does AfterShock Staging Server follow?

To tell the rhythm of AfterShock Staging Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 33 days 12 hours ago the current world was made.

Lists and filters

How should you read the tags on AfterShock Staging Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167904 (Build): Build 167904; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from AfterShock Staging Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AfterShock Staging Server?

Rust Metrics lists featuring AfterShock Staging Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does AfterShock Staging Server sit in the rankings?

Ranking for AfterShock Staging Server: #15,335 on seven-day player hours, top 69% of all ranked servers.

What player count does AfterShock Staging Server carry?

Current headcount on AfterShock Staging Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server details

What location is AfterShock Staging Server hosted in?

No region comes from AfterShock Staging Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 69.30.244.181:28015.

What Rust version is AfterShock Staging Server on?

Rust network protocol 2635 and build 167904 on Linux is the build AfterShock Staging Server runs. To get in, your game needs the same protocol; Steam applies the update.

How does AfterShock Staging Server perform?

Over the last 48 hours the average was 51 server fps; the floor was 29. Reading: 202,000 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 8,622 MB. Expect lag when fps falls and entities climb.

How reliable is AfterShock Staging Server, and is it online now?

Check: connection. AfterShock Staging Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 15 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on AfterShock Staging Server?

No gather rate appears in the name: AfterShock Staging Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is AfterShock Staging Server on?

Size 6,000 and seed 2147483647: the game generates the procedural map on AfterShock Staging Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto AfterShock Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 69.30.244.181:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://aftershockrust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167904
Build Build 167904.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.