RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers69.195.28.29:28015
Online Full Queue Fresh wipe Wipe due No query

Omgnerf's Training Server

Online 69.195.28.29:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,610top 39%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0000:0020:0021:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:36 UTC8h ago – – running 1
Sun 25 Oct, 23:36 UTC3d ago 1 held half 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Omgnerf's Training Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does Omgnerf's Training Server follow?

To tell the rhythm of Omgnerf's Training Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.

Lists and filters

How should you read the tags on Omgnerf's Training Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Omgnerf's Training Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Omgnerf's Training Server?

On Rust Metrics, Omgnerf's Training Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does Omgnerf's Training Server hold among Rust servers?

Player hours over seven days put Omgnerf's Training Server at #8,610, in the top 39% of all ranked servers.

What is the population on Omgnerf's Training Server?

Current headcount on Omgnerf's Training Server: 1 players, 1 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server details

Which location does Omgnerf's Training Server run from?

No region tag on Omgnerf's Training Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 69.195.28.29:28015.

What Rust version is Omgnerf's Training Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Omgnerf's Training Server. Check: protocol. To join, your game must match; Steam handles the update.

Is Omgnerf's Training Server up, and how often does it stay up?

Reading: online. Omgnerf's Training Server answers right now. Uptime for the last 3 full days: 12 of 72 hours, or 17%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What rules does Omgnerf's Training Server enforce, and what are its settings?

Reading the name gives no gather rate for Omgnerf's Training Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Omgnerf's Training Server on?

Procedural map on Omgnerf's Training Server, made by the game's generator.

How to join

How can you get onto Omgnerf's Training Server?

To join: start Rust, press F1 and type client.connect 69.195.28.29:28015. Or press Launch Rust here and Steam opens the game and connects you. Check: slots. It is full right now; a queue is likely.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.