RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h65 Scan5 min
‹ All servers69.159.146.49:28015
Offline Full Queue Fresh wipe Wipe due No query

Undead Chickens Rust

Offline 69.159.146.49:28015 checked 15d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,543top 71%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 13hFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW26d ago 0 – running 0
Thu 24 Sep, 16:09 UTC33d ago 0 – 7.1 days 0
Wed 23 Sep, 23:51 UTC34d ago 0 – 0.7 days 0
Wed 23 Sep, 03:42 UTC35d ago 0 – 0.8 days 0
Tue 22 Sep, 14:20 UTC35d ago 0 – 0.6 days 0
Sat 19 Sep, 21:02 UTC38d ago 0 – 2.7 days 0
Fri 18 Sep, 01:11 UTC40d ago 0 – 1.8 days 0
Thu 17 Sep, 10:20 UTC40d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Undead Chickens Rust?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Undead Chickens Rust wipe?

Once a month Undead Chickens Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 11 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Undead Chickens Rust carry, and what do they mean?

These are the tags Undead Chickens Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Undead Chickens Rust?

Rust Metrics lists featuring Undead Chickens Rust: Rust community servers: live readings and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Undead Chickens Rust sit in the rankings?

Ranking for Undead Chickens Rust: #15,543 on seven-day player hours, top 71% of all ranked servers.

What is the population on Undead Chickens Rust?

Status for Undead Chickens Rust: offline. Last seen 15 days 19 hours ago.

Server

Where does Undead Chickens Rust sit?

No region tag on Undead Chickens Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 69.159.146.49:28015.

What Rust version is Undead Chickens Rust on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by Undead Chickens Rust. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Undead Chickens Rust, and is it online now?

Reading: offline. Undead Chickens Rust last answered 15 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Undead Chickens Rust enforce, and what are its settings?

Check: gather rate. The name Undead Chickens Rust does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on Undead Chickens Rust?

The game generates a procedural map for Undead Chickens Rust.

Connection

What do you do to join Undead Chickens Rust?

Check: join. Open Rust, press F1, then enter client.connect 69.159.146.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players The server holds 25 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build Game build reading: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.