LivingIslandAI Local Test
Offline 69.136.127.230:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 122/100
- 68/225
- 60/700
- 16/200
- 10/1000
Quick answers
from the figures on this pageReset cycle
How often does LivingIslandAI Local Test wipe, and when?
Its rhythm cannot be told from the wipes of LivingIslandAI Local Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days ago.
Tag meanings
Which tags does LivingIslandAI Local Test carry, and what do they mean?
Tags published by LivingIslandAI Local Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LivingIslandAI Local Test appear in Rust Metrics lists and filters?
On Rust Metrics, LivingIslandAI Local Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does LivingIslandAI Local Test hold among Rust servers?
Ranking for LivingIslandAI Local Test: #10,081 on seven-day player hours, top 45% of all ranked servers.
What player count does LivingIslandAI Local Test carry?
LivingIslandAI Local Test is not responding; status offline, last seen 46 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 23:00 UTC, 0 players on average.
Operator and location
Which location does LivingIslandAI Local Test run from?
No region tag on LivingIslandAI Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 69.136.127.230:28015.
What Rust version is LivingIslandAI Local Test on?
Reading: LivingIslandAI Local Test, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LivingIslandAI Local Test, and is it online?
Check: connection. LivingIslandAI Local Test is offline at this moment. Last contact was 46 hours ago. Uptime for the last 6 full days: 76 of 144 hours, or 53%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
How is LivingIslandAI Local Test configured, and what rules are in force?
Check: gather rate. The name LivingIslandAI Local Test does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is LivingIslandAI Local Test on?
Procedural map on LivingIslandAI Local Test, made by the game's generator.
Connection
How can you get onto LivingIslandAI Local Test?
To join: start Rust, press F1 and type client.connect 69.136.127.230:28015. Or press Launch Rust here and Steam opens the game and connects you.