Creative / Build
Offline 69.129.144.235:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:46 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/101
- 0/25
- 125/999
- 32/999
- 82/150
- 15/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Creative / Build?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Creative / Build wipe, and when?
Its rhythm cannot be told from the wipes of Creative / Build on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 18 hours ago.
Lists and filters
How should you read the tags on Creative / Build?
Tags published by Creative / Build, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Creative / Build appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Creative / Build hold among Rust servers?
Ranking for Creative / Build: #13,093 on seven-day player hours, top 59% of all ranked servers.
What is the population on Creative / Build?
Reading for Creative / Build: offline at this moment; last seen 6 days 18 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does Creative / Build sit?
No region tag on Creative / Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 69.129.144.235:28015.
What Rust version is Creative / Build on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Creative / Build. Matching protocol is required to join. Let Steam update your game.
How reliable is Creative / Build, and is it online now?
Creative / Build reports offline. The last reading came 6 days 18 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Settings and map
How is Creative / Build configured, and what rules are in force?
No gather rate appears in the name: Creative / Build. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to Creative / Build?
Press F1 in Rust and enter client.connect 69.129.144.235:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.