SavageSMP
Offline 68.49.47.44:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageReset cycle
How often does SavageSMP wipe, and when?
The rhythm of SavageSMP's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 6 hours ago.
Lists and filters
Which tags does SavageSMP carry, and what do they mean?
These are the tags SavageSMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SavageSMP?
These Rust Metrics lists carry SavageSMP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does SavageSMP sit in the rankings?
Player hours over seven days put SavageSMP at #16,013, in the top 69% of all ranked servers.
What player count does SavageSMP carry?
Reading for SavageSMP: offline at this moment; last seen 26 days 9 hours ago.
Server
Where does SavageSMP sit?
No region tag on SavageSMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 68.49.47.44:28015.
What Rust version is SavageSMP on?
Rust network protocol 2633 and build 163493 on Windows is the build SavageSMP runs. Matching protocol is required to join. Let Steam update your game.
How reliable is SavageSMP, and is it online now?
SavageSMP reports offline. The last reading came 26 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does SavageSMP enforce, and what are its settings?
No gather rate appears in the name: SavageSMP. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is SavageSMP on?
Procedural map on SavageSMP, made by the game's generator.
How to join
What do you do to join SavageSMP?
Check: join. Open Rust, press F1, then enter client.connect 68.49.47.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.