SoloAI Faction Wars (private)
Offline 68.3.240.225:28025 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 135/100
- 184/225
- 128/700
- 13/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does SoloAI Faction Wars (private) follow?
Its rhythm cannot be told from the wipes of SoloAI Faction Wars (private) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on SoloAI Faction Wars (private)?
Tags published by SoloAI Faction Wars (private), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show SoloAI Faction Wars (private)?
These Rust Metrics lists carry SoloAI Faction Wars (private): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does SoloAI Faction Wars (private) hold among Rust servers?
Player hours over seven days put SoloAI Faction Wars (private) at #15,432, in the top 69% of all ranked servers.
What player count does SoloAI Faction Wars (private) carry?
SoloAI Faction Wars (private) is not responding; status offline, last seen 4 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is SoloAI Faction Wars (private) hosted in?
No region comes from SoloAI Faction Wars (private). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 68.3.240.225:28025.
What Rust version is SoloAI Faction Wars (private) on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by SoloAI Faction Wars (private). Check: protocol. To join, your game must match; Steam handles the update.
Is SoloAI Faction Wars (private) up, and how often does it stay up?
Reading: offline. SoloAI Faction Wars (private) last answered 4 days 16 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is SoloAI Faction Wars (private) configured, and what rules are in force?
Check: gather rate. The name SoloAI Faction Wars (private) does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on SoloAI Faction Wars (private)?
Procedural map on SoloAI Faction Wars (private), made by the game's generator.
Join
How do you connect to SoloAI Faction Wars (private)?
Press F1 in Rust and enter client.connect 68.3.240.225:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.