RUST METRICSFlight deck · live data
Data live Servers11,666 Players52,161 Populated3,273 Fresh wipes 3 h85 Scan5 min
‹ All servers68.3.240.225:28015
Offline Full Queue Fresh wipe Wipe due No query

SoloAI Faction Wars (private)

Offline 68.3.240.225:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,918top 63%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:19 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SoloAI Faction Wars (private)?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does SoloAI Faction Wars (private) follow?

Its rhythm cannot be told from the wipes of SoloAI Faction Wars (private) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 6 hours ago the current world was made.

Tags

Which tags does SoloAI Faction Wars (private) carry, and what do they mean?

These are the tags SoloAI Faction Wars (private) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SoloAI Faction Wars (private)?

Rust Metrics lists featuring SoloAI Faction Wars (private): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does SoloAI Faction Wars (private) sit in the rankings?

Player hours over seven days put SoloAI Faction Wars (private) at #13,918, in the top 63% of all ranked servers.

How full does SoloAI Faction Wars (private) get?

SoloAI Faction Wars (private) is not responding; status offline, last seen 4 days ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does SoloAI Faction Wars (private) sit?

No region tag on SoloAI Faction Wars (private). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 68.3.240.225:28015.

What Rust version is SoloAI Faction Wars (private) on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by SoloAI Faction Wars (private). Matching protocol is required to join. Let Steam update your game.

What is the uptime on SoloAI Faction Wars (private), and is it online?

Reading: offline. SoloAI Faction Wars (private) last answered 4 days ago. Reading: 17% uptime over the last 5 full days. It was up 20 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Settings and map

How is SoloAI Faction Wars (private) configured, and what rules are in force?

Reading the name gives no gather rate for SoloAI Faction Wars (private). No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SoloAI Faction Wars (private)?

The game generates a procedural map for SoloAI Faction Wars (private).

Connection

How do you connect to SoloAI Faction Wars (private)?

To join: start Rust, press F1 and type client.connect 68.3.240.225:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.