SoloAI Faction Wars (private)
Offline 68.3.240.225:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:19 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 126/100
- 183/225
- 100/700
- 8/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on SoloAI Faction Wars (private)?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does SoloAI Faction Wars (private) follow?
Its rhythm cannot be told from the wipes of SoloAI Faction Wars (private) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 6 hours ago the current world was made.
Tags
Which tags does SoloAI Faction Wars (private) carry, and what do they mean?
These are the tags SoloAI Faction Wars (private) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SoloAI Faction Wars (private)?
Rust Metrics lists featuring SoloAI Faction Wars (private): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does SoloAI Faction Wars (private) sit in the rankings?
Player hours over seven days put SoloAI Faction Wars (private) at #13,918, in the top 63% of all ranked servers.
How full does SoloAI Faction Wars (private) get?
SoloAI Faction Wars (private) is not responding; status offline, last seen 4 days ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does SoloAI Faction Wars (private) sit?
No region tag on SoloAI Faction Wars (private). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 68.3.240.225:28015.
What Rust version is SoloAI Faction Wars (private) on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by SoloAI Faction Wars (private). Matching protocol is required to join. Let Steam update your game.
What is the uptime on SoloAI Faction Wars (private), and is it online?
Reading: offline. SoloAI Faction Wars (private) last answered 4 days ago. Reading: 17% uptime over the last 5 full days. It was up 20 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Settings and map
How is SoloAI Faction Wars (private) configured, and what rules are in force?
Reading the name gives no gather rate for SoloAI Faction Wars (private). No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SoloAI Faction Wars (private)?
The game generates a procedural map for SoloAI Faction Wars (private).
Connection
How do you connect to SoloAI Faction Wars (private)?
To join: start Rust, press F1 and type client.connect 68.3.240.225:28015. Or press Launch Rust here and Steam opens the game and connects you.