Rust DarkRP Beta
Online 68.250.108.246:28015 checked 7m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 235 · below 20 is lag, below 10 is badEntities
48 h range 2,528–2,589 · memory 3,939 MBUptime
6 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust DarkRP Beta follow?
Its rhythm cannot be told from the wipes of Rust DarkRP Beta on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 12 hours ago.
Tag meanings
Which tags does Rust DarkRP Beta carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^r (Roleplay): A server built for roleplay; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin from Rust DarkRP Beta. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust DarkRP Beta appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust DarkRP Beta: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Rust DarkRP Beta hold among Rust servers?
Player hours over seven days put Rust DarkRP Beta at #2,959, in the top 13% of all ranked servers.
What player count does Rust DarkRP Beta carry?
1 of 100 slots are filled on Rust DarkRP Beta right now. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 01:00 UTC over the last 48 hours.
Server details
Which location does Rust DarkRP Beta run from?
Reading: location. Rust DarkRP Beta gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 68.250.108.246:28015.
What Rust version is Rust DarkRP Beta on?
Reading: Rust DarkRP Beta, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust DarkRP Beta?
Check: fps. Average 236 server fps over the last 48 hours, low of 235. Within range. Check: entities. The peak was 2,589, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,964 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust DarkRP Beta, and is it online?
Reading: online. Rust DarkRP Beta answers right now. By its reported uptime, the last restart was roughly 6 days 9 hours ago. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Settings and map
How is Rust DarkRP Beta configured, and what rules are in force?
Check: gather rate. The name Rust DarkRP Beta does not state one. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is Rust DarkRP Beta on?
Check: map. A custom one of size 1,000, run by Rust DarkRP Beta. The published file can be downloaded from this page.
Connection
What do you do to join Rust DarkRP Beta?
To join: start Rust, press F1 and type client.connect 68.250.108.246:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/A228eS9Xue.