My Rust server | Powered by AMP
Offline 68.21.169.204:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 115/500
- 132/100
- 184/225
- 57/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
How often does My Rust server | Powered by AMP wipe, and when?
To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 2 hours ago the current world was made.
Lists and filters
How should you read the tags on My Rust server | Powered by AMP?
Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Rust server | Powered by AMP sit in the rankings?
Ranking for My Rust server | Powered by AMP: #15,152 on seven-day player hours, top 70% of all ranked servers.
How full does My Rust server | Powered by AMP get?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 14 days 1 hours ago.
Operator and location
Where does My Rust server | Powered by AMP sit?
No region tag on My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 68.21.169.204:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Rust server | Powered by AMP, and is it online now?
Reading: offline. My Rust server | Powered by AMP last answered 14 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Rust server | Powered by AMP enforce, and what are its settings?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust server | Powered by AMP on?
Check: map. Procedural, size 4,500, seed 1097068512, generated by the game on My Rust server | Powered by AMP. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 68.21.169.204:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.