RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h142 Scan5 min
‹ All servers68.200.193.162:28015
Offline Full Queue Fresh wipe Wipe due No query

Servidor de Testeo 2026

Offline 68.200.193.162:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,984top 59%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:06 UTC11d ago 1 – running 1
Sun 4 Oct, 18:21 UTC25d ago 1 – 14.1 days 1
Fri 2 Oct, 23:33 UTC27d ago 1 – 1.8 days 1
Wed 30 Sep, 06:36 UTC29d ago 1 – 2.7 days 1
Tue 29 Sep, 23:19 UTC30d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Servidor de Testeo 2026?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Servidor de Testeo 2026 wipe, and when?

No next wipe can be predicted for Servidor de Testeo 2026, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 4 hours ago.

Lists and filters

Which tags does Servidor de Testeo 2026 carry, and what do they mean?

Tags published by Servidor de Testeo 2026, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Servidor de Testeo 2026?

On Rust Metrics, Servidor de Testeo 2026 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Servidor de Testeo 2026 sit in the rankings?

Player hours over seven days put Servidor de Testeo 2026 at #12,984, in the top 59% of all ranked servers.

How full does Servidor de Testeo 2026 get?

Status for Servidor de Testeo 2026: offline. Last seen 11 days 2 hours ago.

Server details

Where does Servidor de Testeo 2026 sit?

Reading: location. Servidor de Testeo 2026 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 68.200.193.162:28015.

What Rust version is Servidor de Testeo 2026 on?

Reading: Servidor de Testeo 2026, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Servidor de Testeo 2026, and is it online?

Servidor de Testeo 2026 reports offline. The last reading came 11 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Settings and map

What settings and rules apply on Servidor de Testeo 2026?

Reading the name gives no gather rate for Servidor de Testeo 2026. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Servidor de Testeo 2026?

Check: map. Procedural, generated by the game, on Servidor de Testeo 2026.

Connection

How do you connect to Servidor de Testeo 2026?

To join: start Rust, press F1 and type client.connect 68.200.193.162:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.