RUST METRICSFlight deck · live data
Data live Servers11,686 Players55,597 Populated3,415 Fresh wipes 3 h92 Scan5 min
‹ All servers67.223.11.16:28015
Online Full Queue Fresh wipe Wipe due No query

Rusty Appalachia

Online 67.223.11.16:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,057 ×1000

Entities

48 h range 100,751–103,333 · memory 4,796 MB
1239 ET SINCE RESTART 10D 05H

Uptime

10 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,399top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory4,796MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rusty Appalachia when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rusty Appalachia wipe?

Its rhythm cannot be told from the wipes of Rusty Appalachia on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 12 days 20 hours ago the current world was made.

Tags

Which tags does Rusty Appalachia carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rusty Appalachia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rusty Appalachia?

On Rust Metrics, Rusty Appalachia sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Rusty Appalachia hold among Rust servers?

Player hours over seven days put Rusty Appalachia at #15,399, in the top 69% of all ranked servers.

How full does Rusty Appalachia get?

Current headcount on Rusty Appalachia: 0 players, 100 slots available. Check: player average. 0 over the last seven days.

Server details

Where does Rusty Appalachia sit?

No region comes from Rusty Appalachia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 67.223.11.16:28015.

What Rust version is Rusty Appalachia on?

Rust network protocol 2634 and build 167781 on Linux is the build Rusty Appalachia runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Rusty Appalachia perform?

Check: fps. Average 75 server fps over the last 48 hours, low of 46. Within range. Check: entities. The peak was 103,333, counting buildings, deployables and the rest of the world. Memory peak: 5,402 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rusty Appalachia up, and how often does it stay up?

Check: connection. Rusty Appalachia is online at this moment. Reading: uptime. About 10 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Rusty Appalachia enforce, and what are its settings?

Reading the name gives no gather rate for Rusty Appalachia. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rusty Appalachia?

Check: map. Procedural, size 4,250, seed 106561217, generated by the game on Rusty Appalachia. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rusty Appalachia?

Press F1 in Rust and enter client.connect 67.223.11.16:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.