Killa's Weekly TESTING
Offline 67.222.128.82:7080 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:09 UTC44d ago | – | – | running | 1 |
| Mon 14 Sep, 06:59 UTC45d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 23:27 UTC46d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 132/100
- 36/225
- 10/700
- 44/700
- 182/215
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Killa's Weekly TESTING?
The busiest point of its recent wipes drew 2 players on average.
How often does Killa's Weekly TESTING wipe, and when?
No next wipe can be predicted for Killa's Weekly TESTING, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 20 hours ago.
Tag meanings
How should you read the tags on Killa's Weekly TESTING?
Tags published by Killa's Weekly TESTING, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Killa's Weekly TESTING?
On Rust Metrics, Killa's Weekly TESTING sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Killa's Weekly TESTING sit in the rankings?
Player hours over seven days put Killa's Weekly TESTING at #15,948, in the top 71% of all ranked servers.
What is the population on Killa's Weekly TESTING?
Killa's Weekly TESTING is not responding; status offline, last seen 24 days 2 hours ago.
Operator and location
Where does Killa's Weekly TESTING sit?
No region comes from Killa's Weekly TESTING. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.222.128.82:7080.
What Rust version is Killa's Weekly TESTING on?
Rust network protocol 2633 and build 164530 on Linux is the build Killa's Weekly TESTING runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Killa's Weekly TESTING, and is it online now?
Reading: offline. Killa's Weekly TESTING last answered 24 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Killa's Weekly TESTING?
Check: gather rate. The name Killa's Weekly TESTING does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to Killa's Weekly TESTING?
To join: start Rust, press F1 and type client.connect 67.222.128.82:7080. Or press Launch Rust here and Steam opens the game and connects you.